Madame Velma

Witch [Botono (Voudon)]

Description:

Character: Madame Velma, Witch (Initiate) [Botono (Voudon)]
Stats: STR:10 (0), INT:10 (0), WIS:9 (0), DEX:10 (0), CON:8 (-1), CHR:9 (0)
Saves: Petrification & Paralysis: 13, Poison & Death: 10, Blast & Breath: 16, Staffs & Wands: 13, Spells: 15

Combat: AC: 0, HP: 6, Movement: 120’ (40’)
Attacks: Staff (10+,1d6); Dagger (10+,1d4)
Actions: Open doors (18+), Detect secret doors (18+), Hear noise (18+), Find traps (18+)
Proficiencies: Prophecy, Prestidigitation, Intimidation, Craft (doll-making)
Class features: Cast divine spells, Witch tradition level 1

Equipment: Tarot Cards, Flask, Lamp Oil (2), Holy symbol (bloody teeth), baobab staff topped with hyena skull, zebrahide cloak, linen breastwrap, loincloth, sandals, backpack, 2 clay dolls (5gp each), craftsman’s tools, 12 iron spikes, 5 torches, 2 weeks’ iron rations, Holy symbol (white bird)

Gold: 281
Copper: 19

Languages: Common
XP: 223
Next level: 2,000 XP

DIVINE SPELL LIST (WITCH)
First Level Divine Spells
1 Cause Fear enc
2 Command Word enc
3 Cure Light Wounds*
4 Delay Disease
5 Detect Magic
6 Faerie Fire elm(fire)
7 Light*
8 Locate Animal or Plant
9 Predict Weather
10 Protection from Evil*
11 Purify Food and Water*
12 Read Languages
13 Resist Cold elm(water)
14 Salving Rest
15 Trance
16 Detect Undead

Bio:

Madame Velma is a junk-peddling fortune teller from Woodhollow. She is now a Voudon Witch, and a henchman of Aandy.

Madame Velma

Threat of The Ashlands Louis