Mage (Necromancer)


Character: Chad, Mage (Arcanist) [Necromancer]
Stats: STR:9 (0), INT:18 (+3), WIS:5 (-2), DEX:9 (0), CON:7 (-1), CHR:9 (0)
Saves: Petrification & Paralysis: 13, Poison & Death: 13, Blast & Breath: 15, Staffs & Wands: 13, Spells: 14

Combat: AC: 0, HP: 3, Movement: 90’ (30’)
Attacks: Dagger (10+,1d4); Staff (10/1d6)
Actions: Open doors (18+), Detect secret doors (18+), Hear noise (18+), Find traps (18+)
Proficiencies: Navigation, Black Lore of Zahar, Alchemy, Healing, Knowledge (history), Collegiate Wizardry
Class features: Cast arcane spells

Equipment: Iron-bound snakeskin spellbook with choking grip, darkness, jump, silent step, and ventriloquism; grey robes, leather belt, leather gloves, high boots, backpack, 1lb birthwort, 1lb goldenrod, 1lb woundwort, quill and ink and parchment, 2 weeks’ iron rations, grappling hook, spyglass, lantern, oil flask (4)

Load: 4/3
Gold: 80

Languages: Draconic, Chaotic, Infernal
XP: 8
Next level: 2,500 XP (10% bonus)


Chad is a ferryman from Woodhollow. He is a henchman of Athena. Chad became a Necromancer.


Threat of The Ashlands Louis